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Dionys Saka · Lead CG Artist
Automotive animation and stills, built for realtime and offline.
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[PLACEHOLDER] One line about your configurator and realtime work.
[PLACEHOLDER] What it does and what you built.
[PLACEHOLDER] What it does and what you built.
[PLACEHOLDER] What it does and what you built.
Lead CG Artist
I work mainly in Unreal Engine 5 and 3ds Max, creating automotive animations and stills with both realtime and offline solutions.
[PLACEHOLDER] A few lines about where you're based, how you got into automotive CGI, your process and the clients you've worked with.