Dionys Saka · Lead CG Artist

Automotive animation and stills, built for realtime and offline.

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01

Animations

[PLACEHOLDER] One line about your animation work.

Featured animationWide 16:9 or 21:9 · drop in a video
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Animation Title 01

Client · 2026
Animation 0216:9
02

Animation Title 02

Client · 2026
Animation 0316:9
03

Animation Title 03

Client · 2025
Animation 0416:9
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Animation Title 04

Client · 2025
Animation 0516:9
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Animation Title 05

Client · 2025
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Stills

[PLACEHOLDER] One line about your still image work.

Still 014:5
Still 0216:10
Still 031:1
Still 0416:9
Still 053:4
Still 0616:10
Still 074:5
Still 081:1
Still 0916:9
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Configurators

[PLACEHOLDER] One line about your configurator and realtime work.

Configurator 01Screenshot or capture · 16:10

Configurator Title 01

[PLACEHOLDER] What it does and what you built.

[Tag][Tag]
Launch configurator
Configurator 02Screenshot or capture · 16:10

Configurator Title 02

[PLACEHOLDER] What it does and what you built.

[Tag][Tag]
Launch configurator
Configurator 03Screenshot or capture · 16:10

Configurator Title 03

[PLACEHOLDER] What it does and what you built.

[Tag][Tag]
Launch configurator
04

About me

Portrait or WIP shot1200 × 1500 (4:5)

Dionys Saka

Lead CG Artist

I work mainly in Unreal Engine 5 and 3ds Max, creating automotive animations and stills with both realtime and offline solutions.

[PLACEHOLDER] A few lines about where you're based, how you got into automotive CGI, your process and the clients you've worked with.

Role
Lead CG Artist
Software
Unreal Engine 5, 3ds Max
Focus
Animation, stills
Pipelines
Realtime and offline
hello@2ncs.com